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DCC Architectural Features
  • nfiniteFX engine for full programmability
  • Lightspeed Memory Architecture amplifies memory bandwidth
  • Surface engine for high-order surfaces and patches
  • Programmable Vertex Shader
  • Procedural deformations
  • Programmable matrix palette skinning
  • Keyframe animation interpolation
  • Morphing
  • Fog effects: radial, elevation, non-linear
  • Lens effects: fish eye, wide angle, fresnel effects, water refraction
  • Programmable Pixel Shader
  • Phong-style lighting for per-pixel accuracy
  • Dot3 bump mapping
  • Environmental bump mapping (EMBM)
  • Procedural textures
  • Per-pixel reflections
  • HRAA—high-resolution antialiasing
  • Integrated hardware transform engine
  • Integrated hardware lighting engine
  • DirectX and S3TC® texture compression
  • Dual cube environment mapping capability
  • Reflection maps
  • Accurate, real-time environment reflections
  • Hardware accelerated real-time shadows
  • True, reflective bump mapping
  • Z-correct bump mapping
  • Phong-style lighting effects on bump maps with reflections
  • High-performance 2D rendering engine
  • Optimized for 32-, 24-, 16-, 15- and 8-bpp modes
  • True-color hardware cursor with alpha
  • Multi-buffering (double, triple or quad) for smooth animation and video
  • API support
  • OpenGL 1.2 and lower
  • DirectX 8.0 Version 1.1 and lower
  • High-quality HDTV/DVD playback
  • High-definition video processor (HDVP) for full-screen, full-frame video playback of HDTV and DVD content
  • Independent hardware color controls for video overlay
  • Hardware color-space conversion (YUV 4:2:2 and 4:2:0)
  • Motion compensation
  • 5-tap horizontal by 3-tap vertical filtering
  • 8:1 up/down scaling
  • Per-pixel color keying
  • Multiple video windows supported for CSC and filtering
  • DVD sub-picture alpha-blended compositing
    ELSA GLoria ™ DCC
    ELSA GLoria DCC - NVidia Quadro DCC
    ELSA GLoria ™ DCC Review

    Review by: Mark Van Buren

    The ELSA Gloria ™ DCC card is a professional level solution for digital content creators - hence the DCC acronym.

    Included with the card is Elsa's MAXtreme™ driver for Windows 2000 and NT4, opening the door for the creation of some pretty amazing special effects inside of 3ds max ™ 4. Rendering of realistic volumetric fog, particle effects, matrix palette skinning, morphing, animated water surfaces, and reflective bump mapping is now possible real-time inside Max. There is no doubt this will substantially increase your productivity, virtually eliminating your need to render your animations, until you are ready to see your final result.

    The card is built using the NVIDIA® Quadro DCC™ graphics processor, which is based on the same architecture inside Microsoft's XBox, and Nvidia's popular leading gamers card, the GeForce3. This makes the Quadro DCC the perfect solution for game developers creating the next generation of 3D games for these platforms.

    Installation The card installed easily in the AGP slot of my motherboard, and the driver software installed flawlessly as well. The computer was up and running within minuets!

    MAXtreme™ and the nfiniteFX Engine
    The first application I tested this card with was 3D Studio Max 4.0, to see how well the nfinitieFX engine would enhance the creation process. I was not disappointed! I was able to run full screen animations which with fairly heavy poly counts, atmospheric fog, and particle effects in real-time. The quality while obviously not broadcast quality, was still quite impressive. There is no doubt Max animators, and game developers will realize some significant productivity gains.

    Programmable Vertex Shaders
    Vertex Shaders allow creative developers to add life and personality into both characters and environments. With up to 32 individual bones and muscles definitions in hardware, defining individual components of a skeleton, and muscle groups, developers are empowered to create some very realist facial Keyframe animations. Control points At different time intervals, allow the possibility for hundreds or even thousands of unique Keyframe animation sequences. As mentioned above, the Vertex Shaders also allow hardware acceleration of atmospheric, and particle systems effects in real-time.

    Programmable Pixel Shaders
    Pixel Shaders accelerate the real-time of lighting and surface effects, providing excellent previews of your objects surface. This allows a modeler to get instantaneous feedback while applying bump, surface, and texture maps to the models.

    Other DCC Applications
    Quadro DCC has been certified to work with most of the major 3D animation applications such as Max, XSI, Maya, and Lightwave. I tested several other applications, including Cinema4D XL6, AnimaTek WorldBuilder, Bryce5, Deep Paint, and trueSpace 5. They all performed flawlessly, and I realized some significant performance increases in both OpenGL, and DirectX real-time renderings.

    Conclusion

    The Elsa Gloria DCC will transform your PC into a graphics Workstation powerhouse. With a SRP of $800.00, upgrading your system with the NVidia Quadro DCC should be an easy decision for the creative 3D professional, as the productivity gains should pay for itself very quickly.

     
    Product Features
  • NVIDIA Quadro DCC workstation GPU
  • 256-bit engine with HyperTexel architecture
  • ELSA workstation performance for 3D Studio Max 4
  • Graphics processor Quadro DCC by NVIDIA
  • Over 3.2 billion texture mapping pixels/second
  • Memory range of 7.3 GB/second
  • nFinite FX™ engine—fully programmable effect processor
  • Hardware acceleration of up to 8 light sources
  • 64 MB ultra-fast DDR RAM graphics memory (unified memory)
  • 350-MHz RAMDAC displays even resolutions of 2048 x 1536 pixels ergonomically and in TrueColor
  • Connection of analog or digital monitors (digital up to 1280 x 1024)
  • High-performance graphics driver for Windows® 2000, Windows NT® 4.0, Windows®98 und Windows® Me
  • OpenGL® API drivers optimized for professional graphics applications
  • OpenGL stereo graphics support
  • Hardware acceleration for DirectX 8 API
  • Dedicated applications driver for 3D Studio MAX/VIZ
  • Linux support
    MAXtreme driver - Requirements
  • Windows 2000
  • Windows NT 4.0
  • 3D Studio MAX R3.x
  • 3D Studio MAX R4.x
  • 3D Studio VIZ R3.x
    Essential Links
    Elsa
    Makers of the Elsa Gloria DCC.
    NVidia
    Makers of the Quadro DCC graphics chip.
    3DLinks.com/Shop/
    The 3DLinks.com/shop/ sells this card for $785.00, ships to North America, Europe, Australia, and Japan.